approximates logical/coset posterior inference, not only most-likely-error search; merges equivalent boundary states before pruning; is geometry-agnostic at the ...
Abstract: This paper aims to solve the two-party game decision-making problem in a complex dynamic environment, and proposes a deterministic zero-sum impulse differential control model. The two ...
Abstract: This research introduces a simplified beam training algorithm designed for line-of-sight (LoS) multi-input and multi-output (MIMO) systems, incorporating subarray-based beamforming ...